The two anchors that mislead
Without comparable competitors, most people reach for one of two anchors, and both produce a price that is too low.
Your costs. Cost-plus works for manufacturing and misleads badly for software, where the marginal cost of another customer is close to nothing. Costs tell you the floor below which you lose money. They say nothing about what the outcome is worth.
What feels reasonable. Founder intuition about price is anchored to what the founder would personally pay, which is a poor proxy for what a business will pay to solve a problem that costs it real money.
The anchor that works
What the customer spends on this problem today. That is a real number, they know it, and it is the comparison they are actually making, whether or not you frame it that way.
Finding a first number
Ask ten customers what the problem costs them today
Hours per week, a person's part-time salary, a tool they already pay for, deals lost. Ask during discovery rather than as a pricing survey.
The questions in our guide to [running a client discovery meeting](/blog/client-discovery-meeting) surface this naturally, and the answers are far more reliable than anything a pricing survey produces.
Ask during discoveryEstablish the range, not the average
You will get answers spread across an order of magnitude. That spread is the useful finding: it tells you there are different segments, not that your data is bad.
Price for the segment you want, not for the midpoint of everyone you spoke to.
The spread is the signalTake a visible fraction of the value
If the problem costs a customer the equivalent of two days a month, a price worth a few hours of that is obviously good value and still a real number.
The point is a ratio the buyer can compute in their head. If they have to be convinced with a spreadsheet, the ratio is too tight.
Make the maths obviousRound up, and never price at a suspiciously low number
Very low B2B prices signal a hobby product rather than a bargain, and they attract customers who churn quickly and ask the most of support.
Buyers use price as a quality signal when they have nothing else to judge by, which is exactly the situation a new product is in.
Cheap reads as riskySet list price where you can discount from
You will want to discount for early customers, references, and longer terms. All of that requires headroom.
Starting low removes every lever you have, and raising later is far harder than the discount you would have given.
Leave yourself room
Choosing what to charge for
The unit matters as much as the number. It should grow with the value the customer gets, be easy to predict, and be hard to game.
| Model | Works when | Watch out for |
|---|---|---|
| Per user | Value scales with team size | Punishes exactly the rollout you want |
| Flat per company | Simple, predictable, easy to sell | Leaves money on the table at the top end |
| Tiered by capability | Different customers need different depth | Tier boundaries become negotiations |
| Usage based | Value tracks a countable action | Unpredictable bills make buyers nervous |
Per-user pricing has a specific trap worth naming. It charges the customer more for the thing you most want them to do, which is spread the product to a second and third person. Since widening adoption is the strongest predictor of retention, as covered in spotting a customer about to churn, a per-seat model can work directly against your own renewal rate in small accounts.
Whatever you choose, a buyer should be able to work out their bill without a calculator. Pricing that requires explanation slows every deal, and it makes your proposal longer than it should be.
Testing without a big sample
You will not get statistical significance at ten customers. You can still learn a lot.
Watch reactions, not just outcomes. Someone who accepts immediately and someone who pauses, asks a question and then accepts are two different data points at the same price.
If nobody negotiates, you are too cheap. Frictionless selling feels like success and is usually the clearest signal you have priced below what the market bears.
Track why you lose, from a fixed list. If price is genuinely the top loss reason across a dozen deals, that is a signal. If it is the reason everyone gives but the real cause varies, that is a different problem, and the interviews in win/loss analysis are how you tell the two apart.
Test on new customers only. Changing prices for existing customers while experimenting is how you damage trust in a way that is slow to repair.
Raising it later
Raising prices is normal and survivable. Doing it badly is not.
Grandfather early customers, at least for a period. The people who took a risk on you should feel like they got something for it, and the cost of that goodwill is small.
Give long notice, with a reason and a number. The mechanics are the same as any renewal change and are covered in asking for a renewal before it's due. Notice matters more than the size of the increase.
Raise the list price first, then existing customers later. New customers arriving at the new price validate it before you touch anyone's existing bill.
Expect to be too cheap for longer than is comfortable. Almost every founder who eventually raises prices reports they should have done it sooner, and very few report the opposite. That asymmetry is worth remembering when you are choosing the first number.
Frequently asked questions
- How do you price a product with no direct competitors?
- Price against the alternative the customer uses today, which is usually a manual process, a spreadsheet, or a person's time. That cost is knowable by asking, and it is the comparison the buyer is actually making.
- Should you price based on your costs?
- Costs set a floor, not a price. Cost-plus pricing in software usually produces a number far below what the outcome is worth, and it anchors you low in a way that is hard to correct later.
- Is it better to launch too cheap or too expensive?
- Too expensive, within reason. Raising prices on existing customers is difficult and damages trust; discounting from a higher list price is easy and can be done per deal. Start where you can move down.
- How do you know if your price is too low?
- Nobody hesitates, nobody negotiates, and deals close faster than you expected. Frictionless buying feels like success and usually means you are leaving money on the table and attracting customers who do not value the outcome.
- How many pricing tiers should you have?
- Two or three. More tiers shift the customer's decision from whether to buy to which to buy, which slows deals and invites internal debate. Each tier should map to a genuinely different kind of customer.
